Jayden's Dev-Log 03


I smashed out a bunch of assets this week for the game. I had made some Barrels, Crates, Lockers, Vats, Lights, Lifts and generators, once that was complete I had then UV'd them and brought them to Unity.

I did redo half of my models because I felt like they were too high poly and so I got most down to about 300 - 400 polys.

Once they were all put into Unity I realized some changes needed to be made because some assets needed to be resized and extended to match the map. I had also made multiple prefabs of some models such as the barrels for different sizes, which adds more variety.

  • Bunch of assets made
  • Re-meshed assets
  • Made prefabs for assets in Unity

Get Black_Space

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