Jayden's Dev-Log 06


We encountered a couple problems because a bunch of assets were added into the main scene instead of the Cockpit Prefab, so we had to use up important time to fix the issues, we also had found a bunch of things in other prefabs that needed to be changed because some assets were duplicated but it wasn't the prefab themselves it was the mesh inside the prefab which will cause problems.

Francis also started to work on the cockpit to help speed up time for me because I have been working on the map for far too long and needed to catch up on all my assets for the game and begin texturing very soon.

  • Preab fixing
  • Map Development

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